Knowledge - Top Skills
Knowledge - Main Skills
Software - Top Skills
Software - Main Skills
Software - Complementary Skills
Top Soft-Skills
Architecture Visualization
Game Design
Unreal Engine 4 Development
Interaction Design
Level Design
3D Modelling & Rendering
Virtual Reality
Interactive Storytelling
Quality Assurance
User Experience [UX]
3D User Interface [UI]
Video Editing
Customer Service
Unreal Engine 4*
Blender 3D*
Adobe Photoshop*
DaVinci Resolve Studio*
Affinity Publisher*
Adobe XD*
Adobe Suite, Affinity Suite*, Autodesk Revit, Autodesk AutoCad,
Autodesk 3Ds Max, Unity 3D*, Daz Studio*, idTech 4 (deprecated),
UDK (deprecated), Microsoft/Libre/Google Office,
German & English language
Creativity
Adaptability
Cooperation
* = Commercially usable license owned
ARCHITECTURE VISUALIZATION
Nov. 2019 - today | self-employed | Leipzig [Germany], Toronto [Canada]
- 2 years of experience modelling and rendering within Blender.
- 1 year of experience with the Unreal Engine 4 for both Games and Architecture.
- Successfully released an interactive and highly customizable virtual reality kitchen-visualization in less than two months.
- Finished several architecture projects within Blender.
- Completed 4 weeks Autodesk AutoCad & Revit course to improve architectural knowledge and to optimize the production-pipeline from professional BIM software to Blender and Unreal Engine.
GAME DESIGN
Sep. 2014 - today | indie-developer, self-employed | Leipzig [Germany], Toronto [Canada]
- Over 6 years of experience designing, prototyping, optimizing and finalizing projects.
- In-depth knowledge of the Unreal Engine 4 specializing in Blueprints, Materials, Level Design, Optimization, Testing, Virtual Reality, Mobile and Unreals own production pipeline.
- Successfully completed two modifications, a game utilizing ray traced effects and an interactive architectural visualization specifically developed for virtual reality devices. Other projects wip.
- Invested a significant amount of personal time researching industry leading platforms and technologies to develop my proficiency to a professional level.
- All of my work has been deeply affected by my passion for games, my pursuit for creativity and my extensive understanding of modern technologies.
- Additional knowledge gathered in UI design, 3D Modelling and Video Editing through years of experience to seamlessly merge different types of media.
WORK & TRAVEL
Feb. 2020 - Jul. 2020 | Toronto [Canada]
- Lived ~5 months in Toronto and surrounding areas.
- Practiced spoken and written English on a daily basis.
- Visited many locations and met many new people to grow as a person.
CUSTOMER SERVICE REPRESENTATIVE
Dec. 2020 - today
Sep. 2019 - Feb. 2020 | TAS AG | Leipzig [Germany]
- Successfully communicated complex concepts and processes to customers and professionals alike.
- Demonstrated high responsibility managing and updating financial asset portfolios.
- Provided financial information and education on various diversified funds/bonds.
- Solved software related exceptions for increased customer experience and satisfaction.
- Maintained company’s excellent communication standards with a positive attitude.
- Provided highly specialized services for people in need.
- Participated in several team building measures to increase performance.
- Showed high level of commitment to ensure customers needs are met.
- Actively applied de-escalation techniques before forming an appropriate response.
- Answered incoming customer calls with regard to billing concerns, investment potential, problem solving, troubleshooting and general queries
LOGISTICS ASSISTANT
Nov. 2017 - Sep. 2019 | momox GmbH | Leipzig [Germany]
- Effectively showcased endurance and persistence to prepare customer goods for shipment.
- Used management and communication skills to section employees to places of need.
- Increased job security by actively analyzing and communicating hazards as a security agent.
INTERACTION DESIGNER
May 2017 - Jun. 2017 | GDWM Industrie Design - Freelance | Berlin [Germany]
- Developed immersive and engaging interactions for an architectural visualization.
- Complete Virtual Reality integration and draw call based performance optimization.
- Overall consulting on how to prepare, import and finalize 3D assets for Unreal Engine 4.
GAME DESIGNER
Jan. 2013 - Mar. 2013 | mimimi Productions - Internship | Munich [Germany]
- Designed intriguing puzzles while rewarding the player using an achievement based system.
- Thoroughly analyzed performance related issues resolving them e.g. using occlusion culling.
GAME DESIGNER
Sep. 2011 - Dec. 2011 | Chimera Entertainment - Internship | Munich [Germany]
- Created and reviewed test case scenarios in order to fix game-play and stability related issues.
- Designed engaging and narrative driven quests and missions.
- Translated quests and in-game descriptions from English to German.
- Gathered and documented all necessary information to create an in-depth wiki for players.
Education
Further Education
Udemy Courses
Bachelor of Arts - Game Design [3,0 GPA]
Highschool Diploma
Entrepreneurship [GER]
Security Agent [GER]
Smart Serve [Ontario, CAN]
The Ultimate Blender 2.8 3D Modeling Guide
[WIP] User Experience Design Essentials - Adobe XD UI UX Design
3 years / macromedia Munich
8 years / Gymnasium Brandis
4 weeks Course / Indisoft
4 weeks Course / Indisoft
2 weeks Course / Indisoft
4 weeks Course / ciT Leipzig
3 days Course
4 weeks Course
* = Commercially usable license owned