Beyond the Split is a sci-fi indie puzzle platformer set around the players ability to switch between dimensions. It's set in a futuristic environment where the player has to solve challenging and ever-changing puzzles demanding both logic and dexterity. Release: TBA.
A short experience/game with a contrast rich art-style featuring modern raytracing features like reflections, shadows and skylighting.
The very first standalone game made during and for my Bachelor of Arts Thesis back in 2013.
Before Dragonwolf Interactive was a thing, I did create a couple of games/mods during my years studying.