Dimensions can be seen as a predecessor for Beyond the Split and is actually the first real game I made, besides the mods. It features dimension switching mechanics and some simple platforming, all in a single package. It has been developed for my Bachelor of Arts Thesis in 2012-2013 using the Unreal Engine 3 (UDK).
- free puzzle platformer based on a B.o.A. thesis
- interactive and changing environment
- unique cubic style
Note: all screenshots are in 1080p and have been taken in 2013.
1080p Gameplay from 2013.
A finished small game that runs on any system that supports DX11. While the controls are a bit un-precise for today's standards, it's still a fun and short game. The settings in are a bit limited in the menu but more than sufficient and should run well on any modern hardware.
Minimum: 2 Cores | DX11 NVidia/AMD | 4GB Ram | 1 GB free storage | Windows OS